![facerig on steam facerig on steam](https://cdn.cloudflare.steamstatic.com/steam/apps/274920/ss_d0ae19ce036e0596615d8ad800845882d2829d60.1920x1080.jpg)
If you are under this threshold you can use Classic, if you are above you need to upgrade to Pro or Studio. This includes ad-based revenue and voluntary donations (one time or recurrent such as a Patreon). We consider commercially significant using it on any avenue (channel) that produces you more than $500 monthly revenue. FaceRig Classic is the base version of FaceRig, which allows for home non-profit use and even limited monetization on YouTube/Twitch or similar as long as the commercial aspect of it is not significant.Our previous tracking technology was provided by Visage Technologies. To find out more about ULSee Inc., visit or email them at. (More on )įaceRig is being developed by Holotech Studios and the image-based face tracking SDK being used is provided by ULSee Inc. It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig.
#Facerig on steam download
For the latest features and capabilities, download Animaze.įaceRig is a program enabling anyone with a webcam to digitally embody awesome characters. A warm thank you goes to our amazing backers for their support and enthusiasm.FaceRig is in critical support mode and will be sunset at the end of 2021 all active Holotech Studios development is on Animaze. Numeric export of the tracked expression data (exporting the motion capture data to use in other applications) is a feature reserved for the Studio version.įaceRig Classic and Pro only output already rendered video and audio.įaceRig is an indie initiative, and its development so far has been successfully crowd-funded through Indiegogo. The models need to be created according to a set of published specs.
![facerig on steam facerig on steam](https://cdn.cloudflare.steamstatic.com/steam/apps/420823/header.jpg)
Open creation platform: you can make your own models (outside of FaceRig), import and use them as your avatars.To see the complete list on FaceRig avatars including the ones from DLC's please see: Provide the interface for tuning the parameters of all operations above.Encoding the rendered video and sending it further as output from a virtual webcam (it basically intercepts webcam input, and swaps the images captured by your real webcam with the fantastic content before sending it further).Rendering and lighting the animated model in real time, in a user selected background.On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration).Combining tracked data with additional virtual puppeteering input.Real time head and expression tracking in an input video stream, (also with audio analysis).
![facerig on steam facerig on steam](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6557616/ff1e1cde809a11ee6e18fc279f4493588102e097.jpg)
#Facerig on steam full
The FaceRig end goal is to provide a full featured real time digital actor set for home use. We believe that FaceRig will entertain many gamers, modelling and animation artists, members of various fandoms, streamers, web casters, YouTubers and their audiences.įor now we're focusing on just tracking and rendering the portrait with its expressions, but we aim to do more in the future. For more details about this version visit
![facerig on steam facerig on steam](https://i.ytimg.com/vi/eFX9Uyth4Z4/maxresdefault.jpg)
To find out more about ULSee Inc., visit or email them at Our previous tracking technology was provided by Visage Technologies. O tym programie FaceRig is in critical support mode and will be sunset at the end of 2021 all active Holotech Studios development is on Animaze.